Update 1.1 - 12 additional stores scanned - Added bug reporting tool - Minor UI enhancements Update 1.2 - Quick share results on social networks - Changed application icon - Minor bug fixes Update 1.3 - Minor performance tweaks - 1 additional store scanned Update 1.4 - Minor bug fixes - Minor UI tweaks Update … Continue reading Where’s It Featured? changelog
The games that never made it…
They say that for every game that makes it as a finished commercial product there are a thousand that don't. I don't really know who 'they' are or whether this statement is even true (I just made it up) but it certainly sounds plausible doesn't it? I don't tend to start projects that I don't think … Continue reading The games that never made it…
Gimme Five v4.9 changelog
This is a list of changes made in Gimme Five v4.9 due for release at the beginning of June 2018 Attempts made to try and reduce memory usage for low end device support Reduced app footprint (install size) Level progress is now animated on the main menu Options page UI enhancements for better console support Added … Continue reading Gimme Five v4.9 changelog
Top Tips – Tailoring a UWP app or game for Xbox One
Remove default borders (safe space) When you finally manage to successfully deploy your game on the Xbox One, (and I do hope I wasn't the only one who seemed to hit every problem possible in doing so!) one of the first things you may notice is a big chugly border surrounding your masterpiece. These borders are put here … Continue reading Top Tips – Tailoring a UWP app or game for Xbox One
Gimme Five v4.6 Changelog
This is a list of changes made in Gimme Five v4.6 due for release towards the middle of May 2017 Added player level information on round end screen. Replaced some static questions with new randomiser to reduce repetition and increase replay value. GB/US localisation work to try and help players feel more at home e.g. Brits will now see "colour" … Continue reading Gimme Five v4.6 Changelog
Gimme Five v4.5 Changelog
This is a list of changes made in Gimme Five v4.5 due for release towards the end of March 2017 Dropped players online requirement to earn KP from 10 to 5. Completely removed NTP dependency. Players now earn 5KP for every 100 points scored at round end. Corrected some mistakes in questions reported by players. Added 70 … Continue reading Gimme Five v4.5 Changelog
Word Up is now called Wordinal
When 'Word Up' was released back in 2012, on what was then the Windows Phone 7 platform, it stood out. It was one of just a handful of word games in a tiny app store. At the time, the choice of name seemed obvious. The phrase 'Word Up' is well known. Perhaps because of Cameo's … Continue reading Word Up is now called Wordinal
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Gimme Five v4.4 Changelog
This is a list of changes made in Gimme Five v4.4 due for release towards the end of February 2017 Addressed a couple of offline achievement tracking display issues. Fixed leaderboard ranking display issue when ranked outside top 99. Fixed players online count being maxed out at 50 issue. Added max. questions reached statistic to … Continue reading Gimme Five v4.4 Changelog
Gimme Five Xbox Live Update!
After weeks of delay and many, many games of email ping pong with Microsoft I can finally announce the new release date of Gimme Five! And that date is... Friday 3rd February 2017 Upon release the game should be featured in the Xbox Live section of the Windows Store and for those of you that … Continue reading Gimme Five Xbox Live Update!